Real simple function here. Just trying to loop through an audio effect to maintain a sound. However when the SimpleAudioPlayer reaches the end of the MP3 file and restarts the sound with Loop enabled, there's a gap of silence about, i don't know, 250ms to 1 second long?
Is there any way to close that gap and keep the sound continuous?
AudioPlayer = Plugin.SimpleAudioPlayer.CrossSimpleAudioPlayer.CreateSimpleAudioPlayer(); AudioPlayer.Loop = true; AudioPlayer.Volume = 1; AudioPlayer.Load(MyAudioFileName);