Questions tagged [xcode]

Xcode is Apple's integrated development environment (IDE). USAGE NOTE: Use this tag only for questions about the Xcode IDE itself, and not for general Mac or iOS programming topics. Use [cocoa] for Mac programming questions, and [cocoa-touch] or [iOS] or [Swift] for iOS programming questions.

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Swift: UIButton.setTitleColor when called on a button inside of an array of buttons

This is a strange bug. I have this array of buttons: @IBOutlet var buttons2: [UIButton]? = [] Whenever a button is clicked this gets triggered: @objc func didPressTab2(_ sender: UIButton) { ...
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How to get the pids of a process running through Xcode?

I wanted to attach the lldb server to the Xcode processes. When I try to get the list of PIDs I am not able to get the exact PIDs of those processes. Is there any way available? Can we list the PIDs ...
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Running Xcode project on simulator with Cocoapods

I'm using XCode 11.5 and created a empty project integrated with cocoapods 1.10.0. When I add some dependency, the build phase "[CP] Embed Pod Frameworks" fails with following message: /...
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Xcode Swift: Integration of The Movie Database API

Hey it's the first time me working with an API. I try to build an ios App with Xcode, in which I need streaming content in Germany. In search of fitting data, I came across The Movie Database. I tried ...
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App Store upload 'Unable to process validateAssets request at this time due to a general error (1017)'

I uploaded an app to the App Store and got the following error message: Unable to process validateAssets request at this time due to a general error (1017)' Is this an Apple server problem? What ...
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Reload tableView based on the changes of Firestore documents added or deleted

how to reload the table view whenever a new document is added to the firestore or deleted this is my Q: I'm calling this func feachOrder() on viewDidLoad() so after the document is added or deleted it ...
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Call the previous command in lldb inside Xcode

I have a basic question on lldb in Xcode. When using lldb in Xcode, how you guys call the command previously executed ? Typing the same command every time is very frustrated to me, and now looking the ...
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Xcode/Swift multiple collectionview in scrollview with different orientation

So my main problem is that I have 3 collectionview in a scrollview, my first two collection view is horizontal, but my last collectionview is vertical, and I'm trying to nest it in the scrollview. I'...
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Improper width of cell in collectionview

[updated] I have created collectionview containing cells with different captions and different widths. It works fine when I read collection on launch of application. But when I add new cell during ...
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dyld: Library not loaded with XCFramework for device but works with Simulator

I built a universal XCFramework by following this guide http://medium.com/@anuragajwani/how-to-build-universal-ios-static-libraries-using-xcframework-a3f70f998c38, using the following commands: ...
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Storyboard is not showing custom color hex code in XCode 12.0.1

After updating to the latest Xcode, into storyboard I am not able to see actual custom color hex code. It is showing a white(FFFFFF) color hex code all time. Can someone please help me with this? ...
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Unabled to launch WebDriverAgent because of “Original Error:xcodebuild failed with code 65”

I am having this issue that when I try to use an automation software on the IOS mobile phone, while installing the app on the phone, the "Unable to launch WebDriverAgent because of xcodebuild ...
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Xcode: “Command GenerateDSYMFile failed with a nonzero exit code” [closed]

I'm trying to build a Unity project but I am getting this error. Anybody know what is causing this error and how I can solve it?
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My App doesn't work on the release mode after upgraded to the Xcode 11.4 or later

I've faced an issue when I've updated the Xcode version to 11.4 or later. The project works fine in the debug mode. A key pair was created then data signed through the private key and send it to the ...
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Undefined symbols for architecture XXX - in Xcode 12.1

My iOS project was running just fine on Xcode until I gave in to Apple's constant pressure to upgrade my Xcode, So I did. To Xcode 12.1, and out of absolute no where, the compiler refuses to build the ...

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